Michael Dango and his students examine contemporary art, media, and literature to see how people are developing frameworks for making sense of urgent political, social, and environmental questions.
Imagining new worlds, transforming existing ones
What is your dream career?
Maybe you’ve been studying and inhabiting online worlds for years now, and you’d like to learn how to connect the skills you’ve already developed with a career path in the real world.
That could mean working in the video game industry—as a designer, writer, coder, or something else entirely. Or it might mean bringing your skills in building and examining alternate realities to other career paths, whether it be education, entertainment, nonprofit administration, healthcare, tech, or finance.
Our world is changing faster and more profoundly than ever before, and we need broad, resourceful thinkers to be ahead of the curve.
Chart your own path
Worldbuilding at Beloit begins from the recognition that what we perceive as “reality” both shapes and is shaped by the languages we speak, the cultures we come from, the histories we embody, and the media we consume — and the narratives we use to understand and describe it all.
We invite writers, performers, big thinkers, activists, connectors, and desktop philosophers to join us as we figure out what’s possible — studying the past, and writing histories of the future.
We’re here to support you
Beloit’s Innovation Space offers worldbuilders high-performance Apple computers, an animation station, graphics tablets, an audio recording booth, and gaming hookups. You can also take advantage of the creative facilities at the Center for Entrepreneurship in Liberal Education at Beloit (CELEB), like the Maker Lab and the Maple Tree Recording Studio.
And our faculty, staff, and broad network of alumni are available to mentor and encourage you along the way.
Joseph Derosier and his students examine literature, film, and other forms of media to examine how our world has been imagined and realized, and how we ourselves participate in how these worlds are perpetuated, altered, and reimagined.
Natalie Gummer and her students recognize, challenge, and transform narratives that tell us what’s “real” and who’s “normal” through engagement with lifeways, cosmologies, and identities from other times and places.
Tamara and her students explore how storytelling can transform both our current world and worlds of the future—by reading and writing science fiction, climate fiction, the environmental humanities, and narratives about data, knowledge, and modernity.
Kelly Leahy helps students build research skills so they can interrogate the systems, histories, and contexts that help shape our world.
With research interests in Chinese literature, comparative literature, and translation studies, Daniel works with students to understand how language, translation, and literature build the worlds we inhabit.
The Student Experience
Through the Lens of the Pandemic
Grace Holdinghaus’14, Game Developer, Fantasy Flight Games
Beloit alum creates other worlds as a game designer.more
Learning to Listen and to Act
Lucy Abrams is a senior anthropology major with a minor in dance who studied abroad in the Arava Institute for Environmental Studies, located at Kibbutz Ketura in Southern Israel. During her time abroad, she learned about sustainability and regional peace-building through the program’s immersive experience in community building and her involvement in political activism.more